Introduction to Electronic and Computer
Music
Individual Project #2
GOAL: Working alone and using Pro Tools,
create a short piece using a small collection of sounds.
·
Open the Pro Tools session “Project
2,” located in your folder.
·
Using only the
sounds provided in the Pro Tools session, create a short piece (at least 1
minute long).
Note that although
you cannot bring in any new sounds, you may use the digital signal processors
to manipulate the sounds in addition to the processors in Pro Tools.
I will
grade you on
·
your creativity,
including the extent to which you are able to manipulate the given sounds,
·
the technical
ability demonstrated, including logical use of the software, and
·
general musical
elements of the piece, including form, the mixture of variety/similarity,
density, use of the stereo space, use of dynamics, and the ability of your
piece to hold a listener’s interest.
To hand in:
·
A CD-R recording
of your finished Pro Tools session,
·
the folder name
of your Pro Tools session in your computer folder, and
·
a typed/word processed paper with a short description
of what you did and, if desired, a program note.
NOTE: For all projects, there
is a ban on the use of overly repetitive patterns. This includes drum loops or
repetitive beats and all but the most limited forms of ostinati.
A word on composing:
There is no one right way to
compose a piece, but below are some ways of thinking that may help you.
·
Consider your
piece like a story (or a movie), where the musical ideas are characters and the
plot is what happens to those musical ideas. This creates change (because things happen to your musical characters), which
helps create form, and keeps your piece going somewhere.
·
Think of a
starting point and then think of an arrival point (this could be the end of the
piece or the end of the section). Then think of how to get from one to the
other. For example, the piece could begin softly, in a high register with bell
sounds, and the first section could end loudly, in all registers with lots of
different kinds of sounds. I could gradually expand the pallet of sounds, begin
to include lower and lower sounds until all registers were present, and then
increase the dynamics suddenly near the end of the section. Or, alternately, I
could begin to include very low bell sounds, and gradual have the registers
meet each other in the middle while the dynamics gradually get louder and louder, and only add very short hints of other timbres until
near the end when those other sounds would take over. And so on. In any case,
however, you should avoid simple linear changes as they tend to become
predicable.
·
Think about things
the timbres share and try to use that common ground to relate them to each
other, or to move from timbre to timbre in the piece. Conversely, think about
what is different about the timbres and use that contrast to build your piece.
·
Must pieces start
somewhere, go away and come back; a simple formal diagram of this is